Leadtek Pcie Quadro P400 Lp 2gb Ddr5, 3h (dp/dvi-i Dl) Single Slot, 1xfan, Atx, Low Profile 11lp400

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263041
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Overview

NVIDIA Quadro P400

Powerful Professional Graphics
with Expansive 4K Visual Workspace

  • Pascal GPU
  • 256 NVIDIA® CUDA® Cores
  • 2 GB GDDR5 CPU Memory
  • Up to 64GB/s Memory Bandwidth
  • PCI Express 3.0 System Interface
  • 0.641 TELOPS FP32 Peak single-precision floating point performance(board)
  • 30W Max Power Consumption
  • 3x mDP 1.4 Display Connectors

 

Upgrade to 2GB GDDR5 Memory Capacity

Combines a 384 CUDA core Pascal GPU, large on-board memory and advanced display technologies to deliver amazing performance for a range of professional workflows

Pascal Dynamic Load Balancing

Dynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization

Mini-DisplayPort 1.4

Support HDR color for 4K @ 60Hz for 10/12b HEVC encode and up to 4K @ 60Hz for 10b HEVC decode

Low Power Consumption

30W Low Power Consumption

Multiple GPU Technology

Combine the visualization and interactive design capability of multiple GPUs by leveraging a mix of Quadro GPUs to dramatically improve the production workflow

Advanced Display Features

DisplayPort 1.4

- DP 1.4 provides twice the bandwidth of the previous generation
- Drive up to four 5K displays simultaneously
- HDR support displays 2x the visible colors resulting in brighter, more saturated images

H.264 and HEVC Encode /Decode

- Support Hight Dynamic Range (HDR) TV and monitors (Windows Only)
- Creation and playback of HDR video with 4K @ 60Hz 10b/12b HEVC encode and 4K @ 60Hz 10b HEVC decode engines

Mosaic Technology, available only on Quadro

3D Graphics Architecture

- 64x full scene antialiasing (FSAA)/128x FSAA in NVIDIA SLI® Mode
- Up to 16 K x 16 K texture and render processing
- Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
- 32-bit per-component floating point texture filtering and blending
- 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give it a realistic appearance on your screen

Top Professional Applications Certified

Industry Solutions


 

NVIDIA Approved Accessory

  • P400 Graphics Board
  • MDP-DP*3 Adaptors
  • Attached ATX Bracket
  • Unattached LP Bracket
  • Driver Disc
  • Quick Installation Guide
  • Warranty Card
  • Support Guide

GPU Memory

2 GB GDDR5

Memory Interface

64-bit

Memory Bandwidth

Up to 32 GB/s

NVIDIA CUDA® Cores

256

System Interface

PCI Express 3.0 x16

Max Power Consumption

30 W

Thermal Solution

Active

Form Factor

2.713”H x 5.7” L, Single Slot, Low Profile

Product Weight

129 grams

Display Connectors

3x mDP 1.4

Max Simultaneous Displays

3 direct, 3 DP1.4, Multi- Stream

Display Resolution

3x 4096x2160 @ 60Hz / 1x 5120x2880 @ 60Hz

Graphics APIs

Shader Model 5.1, OpenGL 4.51, DirectX 12.02, Vulkan 1.01

Compute APIs

CUDA, DirectCompute, OpenCL™